Ailil believe that they are the smartest ones in the room. A Dragon must make a Willpower roll, difficulty 8, to directly admit being wrong or let someone else have the last word in a heated situation. If an Ailil admits he is wrong, loses a contest of wits or skill, or backs down from a heated confrontation, he cannot regain Willpower points and suffers a +1 penalty on the difficulty of all Social rolls until he restores face somehow. This can mean getting revenge on his opponent or simply (unfairly) berating his lessers until he feels better.