If both real and chimerical damage are taken, the
penalties from only the worst wound should be assessed,
not from both. It should also be noted that chimerical and
real wounds are not cumulative. In other words, if a
character is lowered to Injured by a chimerical sword, and
is later Bruised by a โrealโ fst, the character would still
only be Injured. The Bruised box would simply be marked
with an X, not a slash